![]() Unlike Base Stats, Accuracy and Evasion changes have slightly different values. ![]() Some people find it easier to use Damage Multipliers by multiplying 50 by 2.5x to get 125 Damage, so those are included as well. If you increase a stat that affects that damage by three stages, you will increase the damage by 150%, adding 75 points to the 50 points of damage, making it a total of 125 damage. The following tables showcase the Increases and Decreases made to Base Stats. ![]() Some stat changing moves can alter a Pokemon's stats two stages at a time, meaning they only have to be used three times instead of six. Base Stats can be increased or decreased a max of six stages with stat altering moves.
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